48 hours later - there is a game!
Only a couple of hours left... I'm in!
Finally I took the time to configure Gimp back to a usable state
It all started with a splatter effect. Tomatoes and saw blades - what could possibly go wrong?
Handling 256 individually designed levels and painfully realizing that touch input is not like a keyboard.
A cute bird, stars, mountains, a castle and some spiky balls - What more do you need?